
Aisle of No Return
A five-minute supermarket light-horror prototype about filling a basket while delivery pallets close the routes left behind.
Made mostly with GPT-6 Astra to test its game-development capabilities.
Private source
Games, visualizations, VR work, and small tools by Robert Goniszewski.

A five-minute supermarket light-horror prototype about filling a basket while delivery pallets close the routes left behind.
Made mostly with GPT-6 Astra to test its game-development capabilities.
Private source
1 total

A five-minute supermarket light-horror prototype about filling a basket while delivery pallets close the routes left behind.
Made mostly with GPT-6 Astra to test its game-development capabilities.
Private source
No experiments use that tag.